I'm going to keep this review brief, considering how little I have to say about it. I'll start with the positives: the atmosphere and steelyard. I personally love the atmosphere of Fallout 3's Capital Wasteland, and I think Bethesda absolutely killed it with The Pitt. The smokestacks and impressive destroyed bridge to enter was incredible. Similarly, the steelyard had such great scale and design. I think the verticality and exploration were great in the little time I spent in it, searching for the many steel bars scattered throughout. However, sadly, that is where the positives end for me. The story was so rushed, though that could also partially be attributed to my over-leveled character. I was not forced to interact much with the world at the beginning, because my character had 100 in unarmed and could simply punch out the opponents in the arena. Still, it could definitely have done with another few missions, where they could have fleshed out Ashur as a character. In conclusion, I think The Pitt was many, many steps above Operation: Anchorage, but just lacked in its story compared to many of New Vegas' DLCs. I sincerely hope the tone and atmosphere of The Pitt can be put into Fallout 5 (when it releases within the next millenium), just with a superior story and gameplay.

Reviewed on Dec 18, 2023


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