This review has spoilers, you can read it until you find a [SPOILERS] tag.

Beautiful game with awesome music and deep world-building. The mostly well crafted challenges managed to engage me despite the game's rough edges around the attack system, which does work most of the time.

This world was a joy to get lost in and to fight through and the care of the developers for the game was felt loud and clear.

[SPOILERS]

Path of pain was fine, i actually liked the freshness of having an actual maneuver challenge. Then the game expected me to get obsessed with it, I will not beat all the bosses in 3 different ways, I will not beat Zote 10 times, why do I need to go on a fetch quest 3 different times just to be able to fight Grimm? I mean, of course it's a good boss, it's the only actual content of the whole DLC, it HAS to be good.
Does this game think that I'm looking for an excuse to keep playing? If I wanted more of the same I would have sought it by myself, miss me with your completionist masochistic bullshit.

Reviewed on Mar 06, 2024


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