Ehh... I hoped it would be better.

Open world was a mistake. Everybody tells that OOH THIS OPENWOLD IS SO GOOD SO FULL OF CONTENT AND ALL. No, it's not. And I'm tired of clearing dungeon #50 with same three stone dogs boss fight and another talisman of diarrhea protection +1.

The thing is, I love exploring this game. It looks gorgeous. I had fun going down those dungeons in hope of finding something interesting. And when I traverse another yellow fog wall, thinking what boss will I fight now.... dogs, it's going to be dogs almost every fucking time. And when it's not a dog it will be a cancerous flailing biomass monster or dude in armor. And it's just same ubisoft busywork but with dungeons instead of bandit camps. And that makes me feel hollow.

Although I love character story quests, as always, they are amazing. Of course knowing Miyazaki not a single story here ends well and it is all the more heavy to finally sit at a bonfire to reset the world for the last time to come visit your friend who didn't make it in his or her journey.

Do you know how many unique non-repeated bosses are there? I mean, bosses who you will not fight a second time or meet in random dungeon or something like this? Eight (including that cosmic sack of shit in the end). Do you know how many are actually fun to fight and not being a giant madly flailing biomass of bullshit jumping across the arena? Three. You will meet almost every goddamn boss at least three times. Tell me how open world was a good decision for this game and how full of content it is. I think Miyazaki is more busy making another fucking poisonous bog than to make an interesting boss fight.

If you actually ignore around 80% of "content" here it would be good. Just skip all dungeons that do not lead to any additional locations. It would be amazing if only there weren't so many goddamn repetition. Yeah, It's beautiful and all, but was it really worth it?

Oh yeah, and the scythe moveset makes me sad. Remembering how gorgeous was the moves of Friede's scythes I hoped for at least something similar but for some insane fucking reason scythes now have vertical slices instead of horizontal and why the fuck do they? That's not how bloody scythes work, you dinguses.

Reviewed on Mar 15, 2022


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