This is a very interesting cross between an action RPG combat and traditional RPG adventuring, with branching dialogues, non-combat encounters, and, yes, funny gravestones. Combat is fairly simple, with clicking being basic attacks and 1-8 being your ability hotkeys, making it play very similarly to Fable, but with randomized loot like Diablo. That said, it is HARD, especially in the early game where HP is low, funds are limited, and damage you deal is low.

The adventuring and exploration is quite solid; though you have a map that has the important features denoted, you will have to search to find other areas of interest, and there is no compass to tell you where to go, so a keen sense of exploration and adventuring is encouraged.

The plot of the game follows the original Divinity games; they're not necessary to play, but give some context to the world and events. It is a fairly standard story as far as high fantasy goes, but it's not without its twists and turns.

One of the biggest draws of the game is that, about 1/3 of the way through the main campaign, you aquire a base of operations and the ability to turn into a dragon! The remainder of the game makes good use of this, requiring you to turn into a dragon to explore and progress in some areas, coming into play often enough to break up the on foot sections.

I'm quite fond of this game, but have a hard time recommending it; this is due to the game being noted for having issues with crashing. Most of my playthrough avoided them until the last 10% of the game; playing in windowed mode, on 1920x1080 resolution, after renaming the movie files so they wouldn't play on boot, the game worked perfectly again. That said, unless you're already invested like I was, it may be hard to go through all trouble.

Overall I recommend this if you are looking for an action RPG that is different from its contemporaries, and don't mind having to do a bit of troubleshooting. Once you get through its issues, you'll find a diamond in the rough!

Reviewed on Mar 06, 2021


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