The best thing I can think about it is that the open world has a great sense of scale, both vertical and horizontal and traversing it feels nice. Sure, its empty, but it still manages to look better than something like Serious Sam 4. Everything else is really uninspired though, the missions are extremely repetitive: destroy the generators, protect stuff or deliver npc. Even the main missions didn't feel much better and are too few and locked behind the generic stuff anyway. Couldn't bother finishing it.

Reviewed on Mar 16, 2024


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