Of the ps2 MK set this one falls under deception for me, while the roster, kart, create a character features are welcome, i do have issues elsewhere.

The konquest mode at first glance is an improvement over Deception's, however i find it to lack the nonlinearity and replayability of deception. One straight playthrough of Armageddon's konquest mode netted me all but 4 of the extra costumes, several arenas, all 4 hidden characters, and a metric fuck ton of money.
This strips much of the rewards out of playing the other modes i would argue, and i just can't help feel Armageddon would have benefited from having like half of it's characters as unlockables, just so you're busy doing things.
Deception's konquest for all it's goofyness, would barely give you anything if you didn't comb through the environments thoroughly.

I still love this game really, it's nice having everyone here, but after playing these 3 back to back, the konquest mode's rewards stuck in my craw.

Reviewed on Apr 13, 2024


Comments