Not very relaxing, is it? While I do appreciate that this game just gets started - with a few sentences about how you totally inherited this shop or whatever and now, go, bake things and sell them - I didn't like how it's also very grindy immediately and it doesn't look like your skill tree will unlock anything that makes the game especially easier or more automated. It's just Diner Dash-style constant running back and forth and trying to meet needs while barely succeeding, and making very little money per day and I can't see anything in the skilltree that would improve it. This game had gotten old and repetitive after only like an hour, and looking at the trophies, they want you to play like 50+ hours of this game, yet it doesn't look like it's going to expand much further than what it is. You run between stations to pick up flour, sugar and blueberries, throw it in the oven and then deliver it. You can automate cleaning of tables but the item description doesn't say anything about automating picking of berries or taking food from the counter to the customer (and the counter only has one spot anyway).

So, yeah, it's like what if Diner Dash had a few too many tasks to feel elegant, while also having you run for too far too many times in a day with no unlockable improvements on the horizon. I might launch this game again in a while, but probably not.

Reviewed on Jan 03, 2024


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