This game is super cool...until it isn't. I've never asked myself what Tony Hawk would guns would be like, but these developers did, and I'm kind of glad that they did, even if I didn't love the whole journey. There is some serious fun to be had here!

It plays exactly like Tony Hawk with guns. You either know exactly what that means and want to try it, or you think the whole thing sounds dumb. I guess it kind of is, but the first 80% of the game is hilarious, compelling, challenging and fun. And it certainly doesn't hurt that the game looks like a Moebius drawing in motion. All it needs is more of a banger soundtrack - maybe something like what Hotline Miami did - for it to truly be Tony...Guns? Murder Hawk? I don't know puns.

The problem for me, and what made me want to stop playing, is that I loved the little circular arenas where the challenge is to not get shot while racking up a huge combo of both kills and tricks, but that's only about half the levels, and the other half is large, involved levels where you have to find (comparatively) complicated paths just to keep up with the killing, and that brought me back to too many hours of trying to platform that exact thing in THPS games, and how unwieldy and annoying it can get to try to control an always rolling character with exact precision. So, yeah, I loved and completed all the challenges in the tighter levels and felt very bored by the large levels.

Since this game came with PS+ and I paid very little for it, there really is nothing to complain about here for me. I got me some 3-5 hours of THPS nostalgia throwback with guns and amazing art and that's awesome.

Reviewed on Mar 14, 2024


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