I don't know if I needed more Armored Core 1, but this is just that! Everything good I said about that game still applies here, except for the story.

This game's story is a lot more direct. You follow a linear mission structure with little room for variance and the plot plays out in a much more standard manner. You have a companion for a majority of the runtime, there's an antagonistic rival who shows up to taunt you throughout and all in all, it was all a tad trite. There was a peculiar morality to Armored Core 1; you were a mercenary for hire, which meant being given some unsavoury jobs. I personally chose to ignore those in favour of other missions, which actually ended up skipping them entirely. It was simple but effective and I enjoyed being in that role a lot. In this, you're an action hero. There's no ambiguity, you are the good guy and while that's fine, I wasn't at all hooked.

The game's balance also feels a little off. Levels are generally longer and will whittle down your resources constantly. I'd fail a mission realising what I really needed to do was just ignore all the enemies. I just didn't like the objectives as much this time round, nothing stood out as particularly obnoxious, but in that same regard nothing was as special to me as some of the levels in the original. The final boss was a pain though, I tried for a while with the build that had decimated the rest of the game(s) only to unload all of my ammunition into that boss only for it not to end. I switched to a rocket weapon from the shop and annihilated him in 30 seconds, which came off rather limp. I know these kinds of fights are probably a staple of the series, but the core gameplay on the PS1 just doesn't really facilitate the faster pace as much as I'd like.

I enjoyed it enough. It's Armored Core at its core, but Project Phantasma doesn't bring enough new to the table to warrant its own existence. I didn't even mention the arena mode because I fought one enemy and knew I wouldn't get much out of it. Again, in a title that controls better, these 1-on-1 encounters might shine bright, but they're far too dull here.

Reviewed on Aug 27, 2023


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