This was so fun! Unfortunately, I had to rush through the second half because I have some stuff coming up, but I fully plan on replaying this when there's new DLC out.
+ Creative with its cult theme; lots of things were on point
+ I love when a game allows your non-combat gameplay to affect your combat performance (think Persona series)
+ Fun minigame that is not forced
+ Rewarding boss fights + enemy types
+ Replayability
- Not being able to choose starting weapons was annoying; I hated the axe and dagger
- Difficulty curve is weird (game is difficult at start, then gets really easy towards the end; last boss was completed in a single attempt)
- Not enough upgrade options; I had everything combat-related unlocked before starting the third dungeon, which also disincentivizes base building
Looking forward to DLC!
+ Creative with its cult theme; lots of things were on point
+ I love when a game allows your non-combat gameplay to affect your combat performance (think Persona series)
+ Fun minigame that is not forced
+ Rewarding boss fights + enemy types
+ Replayability
- Not being able to choose starting weapons was annoying; I hated the axe and dagger
- Difficulty curve is weird (game is difficult at start, then gets really easy towards the end; last boss was completed in a single attempt)
- Not enough upgrade options; I had everything combat-related unlocked before starting the third dungeon, which also disincentivizes base building
Looking forward to DLC!
MrProg
1 year ago