Took a break on AC this week to finish this one off that I’ve been chipping away at since like December.

I bought this purely because I had a coupon at Best Buy and wanted the Arwing figure to stick with my amiibo, and found it very convoluted and annoying and a time sink like every Ubisoft game. Like every Ubisoft game, if I didnt have the strong inclination to go through and 100% this game I wouldve liked it a whole lot more. But alas,,,

Having played the Switch version, the inclusion of Star Fox kinda overshadows everything else, for good and for bad. For good is that I love the Star Fox universe so much, and though this wasnt a traditional Star Fox game I wouldnt mind if this was the direction that the series headed towards in the future. The classic crew is there and they fit well enough into the story, though considering theyre in a totally different art style its a little jarring to see them just hanging out in cut scenes while different plot points are occuring. The alleged April update with new Star Fox missions are the only reason I havent cleared this off my memory card yet.

But thats where the bad comes in, in that because of including Star Fox I had basically no reason to go and use any of the other characters/ships that werent Fox/the Arwing, and in turn I didnt give a fuuuuck about any of the actual main story. I’m sure it was all fine, and its a new IP and all so it deserves some leeway, but man the Equinox crew was like straight out of central casting and generic as all hell. Because of Fox I had no reason to even attempt to connect to any of them, and now sitting here some ~3 hours after finishing it I only remember them as generic white guy, annoying stoner guy, token vaguely ethnic guy, female character, and aliens.

So all in all this was pretty typical Ubisoft, a pretty fun idea with some bright spots that got so fucking repetitive it took me almost 5 months to finish it off.

Reviewed on Sep 02, 2020


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