A breath fresh air in the franchise. Although the latter games were good, they were still following the same WWII FPS formula.
Thankfully they tried something new with the start of the generation, droping from the airplane at the start of each mission (and sometimes after dying), seeing the whole map and beeing able to choose where to start is great.
This goes along with the open-ended level design which is way superior than the linear corridor from previous games, and an all new weapon upgrade system that, while basic, is a nice change and incentivizes changing weapons to see how they will turn up.
The different locations you go through are a massive improvement, as they are more divesified and generally with a landmark estructure to draw attention, a nazi fortress, a roman ruins temple, the destoyed church, a tank factory, and that Flak Tower which is the most memorable setting from the franchise. Wish the game was longer.
That said, the ideia of spawning enemies in an open environment game like this breakes a lot on how you approach the objectives and is a shame the last two missions loose themselves on the overabundance of the worse enemy-type, snipers and rocket-lauchers, finishing the game with a bad taste.
Disappointing that EA pushed this aside to make a Modern Warfare Clone.

Starting Operation Market Garden with that optimism from the soldiers as Arnhem from Frontline starts playing is a banger.

Reviewed on Sep 04, 2022


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