100% of trophies earned (platinum trophy for the Requiem collection); 200.6% map exploration, complete bestiary, Richter mode completed. It's taken far too long for me to make time to play this defining game in the 'Metroidvania' genre but I'm pleased to find that it's just as good as its reputation suggests. While Super Metroid and Hollow Knight remain a step above, Symphony of the Night is otherwise right up amongst the best of the genre. With the core gameplay involving exploring a large interconnected castle, level design is clearly crucial and the game excels on that front, with a wide variety of interesting settings; the game's 'twist' then really highlights the care and attention put in here. Combat is fairly simple, but responsive and satisfying, with an impressive range of different weapons, alongside a handful of magic spells that help to bring some layers of complexity. Rounding out the package are detailed pixelart that holds up to this day and a deservedly classic musical score.

Reviewed on Dec 26, 2022


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