100% in-game completion rate, all trophies earned aside from speedrun and co-op. Very much taking its cue from the Metroid Prime series, Journey to the Savage Planet presents a well-developed interconnected world to explore, populated by flora and fauna co-existing in a believable ecosystem. However, far from the somewhat dark themes of the Metroid games, the tone here is much more light-hearted, with humour at its core (albeit at times a little too slapstick for my liking) and bright, colourful imagery throughout. The exploration works well, with satisfying secrets to search out - the upgrades that help with their location are very much needed and balance things effectively, minimising the need to resort to a guide.
Another core part of the Metroid formula is of course the upgrade mechanics and while these are perfectly serviceable, there's nothing particularly novel here - expect weapon damage/ammo/reload improvements, a grapple, etc. Combat is also a little weak, though again, it does its job. All in all, Journey to the Savage planet is on the whole a little on the short side, but for as long as it lasts, there's a lot of enjoyment to take from it.
Another core part of the Metroid formula is of course the upgrade mechanics and while these are perfectly serviceable, there's nothing particularly novel here - expect weapon damage/ammo/reload improvements, a grapple, etc. Combat is also a little weak, though again, it does its job. All in all, Journey to the Savage planet is on the whole a little on the short side, but for as long as it lasts, there's a lot of enjoyment to take from it.