Contrary to several of the other reviews here, I think this game's short length and relative lack of difficulty are a strength, not a weakness. I don't care if a puzzle game is hard, I care if it's good, if it's fun, and if the puzzles feel like puzzles - they can make you feel smart when you beat them, whether it's easy, or hard. As someone who loves The Witness, a long and more difficult game, I think this.

Just like this game, The Witness, and Superliminal (a much closer relative to this game that even has the main voice you hear share an accent with this game's Cait), it's about perspective. Go in expecting every idea to be explored exhaustively and you will be disappointed, go in expecting short, potent bursts of creativity that never let up, with even the final challenges presenting a new wrinkle, and you will be satisfied.

When considering the totality of the game, the uninteresting story and dialogue that feels like certain characters were written by completely different people than others, doesn't matter all that much. It's not what you're gonna remember, though going by this game's description, it unfortunately may be partly what you're supposed to. Sorry on that one devs. But a game with this sort of "10 second clip can go viral without even having any commentary" factor does not come along every day, and eventually, with Antichamber, Superliminal, and now this game being behind us, the first-person-puzzler genre won't be providing games like that anymore. Let's treasure them while they are coming out.

Reviewed on Jul 20, 2023


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