This game has some of the most arbitrary collectible placement in any 3D platformer ever. You're telling me I get like 4 clocks for beating the shit out of Elmer Fudd (who is a caveman btw)? Or I get golden carrots by trading in 99 carrots on the overworld? What is the point of inflating the collectible numbers like this? It wasn't even like advertised that the game had a shitload of collectibles, so, really, why do it?

Reviewed on Jul 09, 2021


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