This review contains spoilers

Dragon Quest 6 is a weird game,while it isn't the worst game in the franchise and not even a bad game per say it truly is One of the weakest games in the franchise,what makes it even more disappointing is the fact that the first part of the game is actually good.
Basically the hero and it's friends (Carver and Milly)are going to the Castle of the dread fiend murdow to slay him since he is a vile creature that is causing chaos and Destruction in that zone of the world,the player truly feels like he is doing something important and that the future of the world depends on you,after the most difficult Battle in the game(murdow)you feel satisfied and happy only for the game to punch you in the face by revealing that he isn't the true villain ONLY a Minion of the real final boss🤦.
Then suddenly the game becomes about a Journey in the entire world for you to find your missing half,collect a Legendary equipment to get to the heaven Castle and solve a bunch of people problems and here is where the game goes downhill.

None of the characters get a proper development since the story is so focused on you doing a bunch of Quests basically,Milly and Terry backstory should have been One of the best storytelling moments in the game but fail due to a bad execution and lack of clarity,there are not even full scenes made for their stories and a proper conclusive.
none of the dread fiends except murdow get any development and this is such a missed opportunity for good character development and lore but no you find out where they are find them and beat them, the end.

The game has a job system however is mediocre,grindy and unrewarding,the system is ONLY unlocked after the death of murdow and as soon as you get it you are forced to grind them for the Next boss fights that are huge difficulty spikes(like Brutus and jamirus)each job levels up when you do a set amount of Battles,for example if you complete 10 Battles in your job rank it Will level up,then 20,30 and so on you get the picture(each time it levels up you might get a new spell/abillities)
The problem is that this takes Forever and forces you to grind for hours to get the necessary skills for your party, speaking of many of the skills are uneccessary and don't have any use in Battles against bosses thus making some jobs feel like gimmicks or a way to keep you Busy.none of the main characters have their own job so when you get to the end everyone os just a carbon copy of each other.

The game is profoundly unbalaced too Gameplay wise,mages are bad when compared to melee party members so they are only useful to give support via buff or heal,the problem here is that their offensive Magic has a high cost but it doesn't deal all that damage and i didn't even mentioned the enemies immunitiesso it isn't worthy.
Instead other jobs that have nothing to do with Magic get the best spells(like the hero class via thunder storm)and the dragoon (has stronger Magic than the magicians at cost 0 seriously)the balance is no existent.

To finish this with something positive(at least)the NDS graphics and art are not not amazing but still good.

The soundtrack is another highlight sure it's repetitive as hell but there are good songs in the game like the Battle theme for example.

The party chat doesn't fix the storytelling issue of the game but it adds more personality to each character thus making you feel closer to them like hell there even some joker!
The Battles are fast Paced and this is great since most of them can be finished in One minute.

My final Score for the game is a 6/10 not a must play but it's something that you can enjoy depending on who you are and what you expect from a jrpg.

Reviewed on Aug 20, 2023


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