I love sports management games. I love Formula 1. How could I not love this?
Because, disappointingly, at no point in time was F1 Manager in a remotely balanced state. Car development could be cheesed by simply investing as much money as possible into one part at the time since the quality for money spent scaling was all out of proportion. Tire compound performance did not differ significantly enough from one another, so the perfect strategy for every race was going hard into mediums while leaning on your tires as aggressively as possible - you would be faster than softs, while outliving softs too. Wet tires could outperform dry tires.
Within half a season I got regular 1-2's as Alfa Romeo. There is a fun core of a game here, but it needed to cook a while longer.

Reviewed on Oct 02, 2023


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