Star Of Torment my beloved....

I really appreciate a shooter so dedicated to no or almost no hitscans, also constant enemy variety, each chapter having something completely different.

But suffers from being too long, and the insistence on superfluous platforming sections, which seem to be a way so you have to time better the soul mode, a very good mechanic that makes combat really frantic, but that's limited by all the time-sinkers.

Maybe if there was a way to use the soul mode that allows you to go faster, like you can do underwater with the axe, it would make a good skill ceiling where smart use of the soul mode is essential on a high difficulty, like Devil Trigger on DMC, but it's only worked as a get-out-of-jail card on slightly difficult encounters.

Reviewed on Oct 06, 2023


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