Lovely scenery but dubious game design.

Game is weirdly punishing and the controls are just not up to the task.

There's a climbing mechanic that is like Uncharted if that game hated you.
Fall damage kills you a lot. You're playing a spirit in the afterlife why is fall damage even a thing?

It's clunky and I eventually gave up trying to pull a jump one too many times.

Journey had almost no physical challenge and you had to go out of your way to die in that one segment (and I'm still not sure if it counts as a failure state or the games lets you continue on).

I feel many Journey likes fail because they skip this design philosophy and insist this genre needs more "game".

It doesn't.

Reviewed on Oct 06, 2023


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