In theory this game is actually pretty solid. The battle system, while very different from modern persona titles, is actually kind of interesting and unique in the way battles play out. I also like how everyone can change personas, and while the way you summon them is different, it feels very straightforward and easy to grasp. The dungeons and the story itself are also pretty solid.

But holy crap does none of that matter when at the end of the day, this is one of the easiest video games I have ever played in my entire life. It feels like you could do the bare minimum in upgrading your equipment and personas, and every boss will still play out like its a very under-leveled random encounter. When the gameplay in an rpg is this mindless, it's practically like a visual novel, but at least visual novels don't play slower than a 104 year old turtle crossing the street.

Everything in this game feels SO slow. Walking around, navigating menus, literally pressing any button on the controller feels like it takes forever, and when you pair this with a very high encounter rate, as well as an extremely long and tedious demon contact system, it feels like you spend so much time doing absolutely nothing.

While I suppose I sort of enjoyed my time with it for what it was, I can't in good faith rate it any higher when the gameplay is this un-interactive and slow.

Reviewed on Mar 04, 2024


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