I’ve played many ‘WarioWare’ games and it’s not always obvious to me why some click and some don’t. My favorites are ‘Twisted’ and ‘Mega Microgames,' but I fell off during the age of motion controls and touch screens. ‘Get It Together’ refers to the multiplayer functionality of this newest game in the series, but I played almost entirely solo. So the real gameplay twist for me was the use of player-controlled, in-game characters who are the ones performing the tasks of the microgames. I’ve seen a lot of complaint about this mechanic but I liked the added challenge of not only quickly understanding the task but also how to apply the randomly selected character to that task. Because you have the option of playing each game round with characters you’ve selected from the unlocked pool, it is true that you quickly find your favorites and use them again and again. And based on their maneuverability and the presence of and effectiveness of their projectiles, I suspect we’re all picking the very same characters. But upon completing the story, you unlock the ability to be completely surprised by a completely random character selection for each and every microgame. And that breaks your reliance on your favored team, and adds good challenge to the game. What I’m trying to say is that this is one of the good ‘WarioWare’ games. I enjoyed all the time I spent getting every level beyond the fifty-game completion mark and I expect to continue to attempt to break my top scores throughout the remaining years of the Switch lifespan.

Reviewed on Jan 20, 2023


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