I'm burying this hatchet for good.

Every person has their League of Legends, their Warframe or osu!, that game that you can't HATE, but you can't LOVE. Yet despite it all it's like a curse, an addiction you just cannot seem to get over in any way shape or form. Wizard101 was that game to me.

This game has a lot of good at it's best moments... and a lot of bad at it's worst. I started playing nearly 13 years ago and I stopped around two years ago. The consistent moments are simple, the combat is basic, but addicting and grows complex as you get further into the game, the membership is parasitical and the story was... fine.

What really got me to stop playing was the road the developers took in terms of monetary income, focusing on shilling out shitty items in a loot-box system that was fine in the beginning, but grew exceedingly essential for ranked play and way-too-expensive for it's own good, especially for a game made for kids. The story also took a nosedive near the end of Arch 3 and Arch 4 does not look like it will be fun at all if I'm being honest.

If you are trying to figure out whether to play this game or not, don't, not until they fix their awful micro-transactions and actually begin to cut back on garbage like the awful battle-pass and make early-game gameplay not mind-numbingly slow and boring. If you are REALLY curious, buy one month and dedicate time to beat the first Arch (5 worlds or so) and if you like it, you can decide if the money is worth it. For being over $1000 in due to my stupidity as a kid and young adult, I'm finally axing my sunk-cost fallacy.

*time is conservatively approximated

Reviewed on Dec 03, 2022


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