The kind of game I play once and never return to.
I appreciate what they've done here and the snes sound and style is a nice novelty but F-zero was always a skill based game.

FZ99 takes that skill and leaves it up to random players, I've fully completed GX, X, Climax, and the original, so I know I'm good at these games, yet after 4 hours of playing I could not win.

It doesn't matter that much if you race really well, all it takes is a casual player (or bot) warping in front of you and ramming you into a hard turn at the worst time and your run is ruined, the yellow meter can mess with the balance.

It's as if they took F-zero and put the Mario Kart Bullet Bill item into it, a casual party racing item that has no place here, winning feels up to luck.

I can't really complain because it's free and has ok content, GP is by far the best mode relying more on skilled racing and strategy, yet it's only available for minutes at a time, a baffling decision that really holds the game back.

This was neat to try out for a bit, but I'll stick to X or Climax for my FZ fix.

Reviewed on Sep 17, 2023


2 Comments


7 months ago

Yeah, I kinda feel the same way, it got way too Mario-Kartified lol

6 months ago

Skill issue