Carrying on the Tiberium saga, the third output introduces full 3D playfield. The features brings up the quality-of-life factor to modern standards, including waypoints and unit behavior settings. Majority of the units have their tactical advantages and I found more than a few favorites from each faction.

A welcome approach in the campy yet increasingly bombastic story (a C&C trademark) is that it's told in each faction's perspective (as done in Firestorm), contrary to prior games going for separate outcomes respective to the faction choices. This had me look up the fan-compiled timeline and shifted between the campaigns to follow the main story coherently.

It's one of the better Command & Conquer games released IMO. Remember to patch up the game to fix the mission difficulty levels and get an HD remaster on it.

Reviewed on May 10, 2024


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