This review contains spoilers

I really like the dichotomy between Wake and Scratch. I think he's a pretty interesting antagonist, who certainly helped to drive up the game's conflict and give Alan more of a motivation to escape. Probably the highlight of the game.

The time loop mechanic is pretty cool. It gives the game a unique identity and a distinct narrative force. Meeting the same characters again and doing things differently helps to showcase the progression of events well. But, it comes off as a bit of a novelty? Idk.

I don't have much to say about the gameplay, but I like how it's more intense than the original game without feeling like unfair BS. The new guns, and stuff like the Taken being able to split up, are quite fun and make the game feel a lot more dire. It's still quite repetitive and linear, though.

Even with its asset reuse, the game manages to take the foreboding nature of the first game and apply it to this new scenario pretty well. Seeing how other characters fare in the Dark Place is another piece of exposition that I appreciate, as is learning what's going on in the real world. However, I'd be lying if I said it was nearly as engaging as the first game. It didn't have me on the edge of my seat or anything this time, even with the open ending.

Overall, it's a decent expansion pack, but not particularly memorable. The slight improvements to the game's formula don't make up for the comparatively underwhelming narrative. There were some neat ideas, but I'd give it a 6.5/10. (The extra .5 is because the game is like £3)

Reviewed on Apr 24, 2024


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