lopix

Reviewed on Jul 02, 2021


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2 years ago

Taken by the Assassin's Guild at young age, Millia has received extensive training that has molded her into a deadly weapon.[12] In Vastedge, she is also shown to carry a pair of guns on her outfit, suggesting that she is also proficient with firearms.

Having activated the experimental[14] 6th Forbidden Magic Spell, Angra, for which she paid a steep, but unknown price,[43] Millia is able to freely manipulate and control her hair[17] and use it as a lethal weapon.[3] It is alive,[29] even becoming restless in the presence of someone like Slayer,[28] and can be thought of as an equivalent to a Gear or a Forbidden Beast.[14] As a forbidden magic, there is a possibility that she could be corrupted by it,[31] and lose herself to the magic that gave her her power, as it happened with Zato.[4][28] As it is much more stable than Eddie,[12] this has yet to occur.

Her hair is capable of assuming a myriad of odd shapes such as a sword, a harp, a unicorn, or even wings (which allow her to briefly fly), or to control it even after the strands are no longer attached to her head, as seen in her Iron Maiden technique. Millia's hair shines with golden lights when attacking, and appears able to use magic to create orbs, discs, or spikes to attack her enemy.

Gameplay-wise, Millia's playstyle focuses completely on melee and speed. She has simple attack controls for her special moves, yet due to her low defense, she must make up for it with continuous attacks. She is able to easily build meter, and has a lot of mobility to create combos on the ground or in the air.