A Way Out is a co-op experience perhaps the very first of its kind to actually not require both people to own the game, and that will work online without the need of third-party software such as Parsec or Steam's Remote Play that is insanely fun with the right person. It is a game that gives both parties moments of action, decision-making and opportunities to mess around in its freely playable areas as well as involving a lot of interaction with the other person in the form of discussions, funny quips or having to actually work together and engage in momentum-based puzzles and quick time events, kind of like a co-op Telltale game, to actually get past the different levels which cover an overarching continuous story.

That's right, besides getting a fun co-op game you also get a fully-featured complete story with it! Honestly, Hazelight being the smaller team after all I wouldn't expect for it to feature a complete story with small minigames, easter eggs and being able to interact with various NPCs in the more open levels, but it sadly is the demise of the game since the story isn't all that impressive besides your basic breaking out of prison stuff, and then the twist makes it a bit lame in retrospect.
Everything besides that is nearly fine, but then there's very clearly a problem with balancing both characters' scenarios to have an equal amount of fun moments to play, I'm pretty sure Leo never gets to actually drive around when there's a chase going on, and then in the hospital section all Vincent does is run around meanwhile Leo is fighting people in a traditional fighting game and sidescroller section, definitely makes you feel like there's not nearly as many fun parts when playing as Vincent and that definitely should've been looked over, and they pretty much did with It Takes Two later on.

Leo Ending canon btw

Reviewed on Nov 13, 2023


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