This review is mostly about the port itself more than about Pac-Man, because besides it being a ROM file dropped onto an Unity project with a couple of overlays and adding in online leaderboards, it has a list of achievements that serve as the completion mark for this "Arcade Game Series" version of Pac-Man.

All of them are pretty much your basic stuff, make it to Round 2, and make it to Round 5, and then to 9 and so on (up until Round 17). Eating the different fruits (or artifact really, Bells and Keys included) per Round, and last but not least, eating the Ghosts in succession one after another which I thought was gonna be harder but not really if you just do it in Round 1. All and all pretty easy especially after activating the option that just lets you select which round to start in, but then after that you're met with the one achievement that tells you to clear three Rounds in succession without eating any Ghosts or without taking any hits, that one achievement in particular is actually hard and does require you to grind the game for a bit, but all of the other ones are more fair.

So, about the port... It's as much as they could do I guess. Besides having the Pac-Man game in the center, it offers you the option to put some overlays over it, or nothing. The previously mentioned online leaderboards and some options like changing the reverb of the game for some damn reason, the fact that the game is pretty much around the 780 megabyte mark for what would be a ROM and then some images goes on to show how much bloat is put in Unity projects after they're exported, and people still tell me why I hate the engine.

Reviewed on Jul 04, 2023


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