Binarystar Infinity is a really good shoot 'em up game hidden in the rough, I first caught notice of it when I was looking around the Steam store and then stumbled upon it at an all-time price of fifty cents. After looking at the store page and seeing the captivating 1-bit artstyle reminiscent of games like Downwell, I was pretty much sold, and I think it's worth it because of how simple and intuitive the game is.

So, with this being a fixed shooter weirdly played horizontally, you're sent in a mission to uncover different places in Talios after it was invaded and destroyed by the mothership your objective is to find and eliminate the threat with the help of power ups and different shooting types reminiscent of games like Contra. It's fun and fast, the amount of power ups ranging from orbs that orbit you and take damage from you, speed boosts, to rings that go everywhere and laser cannons do for an immense variety and also a change in play style because these are randomized per "item box" in every stage, making for a pretty fun game of "Getting Level 3 Laser As Soon As Possible" because of course, it couldn't be a game like this if there wasn't one weapon that was meta over them all.

I was struggling in a couple of levels, so after a couple of days trying over and over to complete the stages, memorizing the attack patterns of the bosses and trying over and over again, always from the very start so I could carry over many lives and better weapons, I took notice that in the menu there's an option to change the orientation of the screen from horizontal to vertical like God intended. And from there playing the game was such a breeze because you could actually see everything ahead of you as it wasn't so big and in your face.

And I guess the only deterring factor would be that it probably is visually busy, could be straining for some and disorienting for others as more stuff goes on screen, and it can get repetitive and frustrating going for all the achievements since the hardest one requires you to beat every level without being hit once, keeping track of these and then making sure you memorize some of the trickier parts is a whole challenge in it of itself, but it made for some replayability which is nice.

Really surprised no one else knows about this game, it was a nice surprise and would definitely recommend it, maybe if there was a third video game in the same 1-bit with red style, it could perfectly well be part of an unofficial trilogy with this game and Downwell. It also has a really good soundtrack, so I recommend listening to that.

Reviewed on Jul 24, 2023


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