Review from a Musou first-timer.

Pros:
- Fast, satisfying gameplay. Game gives you broken weapons and you feel like a badass. Simple two-button combo system that has enough depth to not bore.
- Stable 60fps with zero drops (on PC).
- Great music, fusion of traditional Japanese instruments with modern genres.
- Story is well presented and enjoyable (even if all the cinematics are people standing or sitting cross-legged while talking).
- The overall presentation is very sleek.
- Characters are cool, a mixture between anime and J-Rock sex gods.

Cons:
- There really isn't much to the game. There's only Story mode and a Base Defense mode. If you've played one stage you've played them all, so you really have to enjoy this type of gameplay.
- There's three difficulties + a harder one that unlocks when you beat both Story modes. You're so overpowered (unless you bring in a character you haven't leveled) that there really isn't much difference between them.
- The game feels like it has levels, skill trees, horse stats, all for the sake of having something to do. But there's no reason to do any of this, and it's completely superfluous. Only the craftable weapons give any kind of customization.
- There's 15 weapons but 37 characters. Some of the characters use the same weapons as others, and any character can use any weapon. Movesets are shared. So no reason to really play as any of the second-tier characters, unless you're compulsive-obsessive and just want to level everyone to 50 to check off a list.

Because of the last points, the game feels kind of... pointless? It's more of a way to decompress and just pass the time mindlessly. Which is both a pro and a con. I just wish it had something more, something to unlock or strive for.

Overall, still highly recommended. The gameplay is fun. I'll definitely be purchasing the next Musou game.

Reviewed on Aug 14, 2021


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