Every "Metroid" game ends with Samus sprinting out of an exploding facility so it's only fitting for the franchise that influenced Nintendo to replicate that feeling again and again. Perfectly captures the central give-and-take between the clanging industrial setting and perfect predatory instincts in the movie. What an incredibly scary game about how long it takes to turn levers and open doors, how tight the walls of corridors are so thrown objects ricochet again and again. Perhaps a little bloated on a mechanical and narrative level; I only needed about half the tools and characters don't make nearly as strong of an impression like the movies. But that's small potatoes because this nails that essential fear and never lets up. Never once got used to navigating around the Xenomorph and that's really an achievement. Incredible sound design too!

Reviewed on Feb 05, 2021


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