It's a pretty contemplative game with an agreable sound design. The art style is neat and some of the areas are really beautiful to watch, but the game itself gets pretty repetitive even though it's only one hour long.

Some areas feel a bit longer than they should have been and the story isn't really amazing. I enjoyed the progression from nature into a modernized world and how the gibbons face the consequences of humanity but the last part takes a fantasy turn that I didn't really like, instead of focusing on reality.

One thing that's pretty disappointing is how the people are entirely in the background with the exception of one area. They'll not react in anyway to the monkey, not even look toward them or get startled.

The weakest point of the game is definitively the gameplay. It's only two buttons (okay, three with the backflip... which I barely managed to use honestly) and while it's pretty fun, it's actually pretty hard to grasp especially in some areas where it's easy too fall and hard to get back into the trees (which could have been used as a narrative element of how the monkeys can't handle civilisation like the jungle, but ultimately you're just as fast in city as you were in the forest).

Reviewed on Nov 06, 2023


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