When it comes to atmosphere, this is just as good as yeo's previous game. However unlike Ringo's adventures, it suffers from a lot of problem.The game is really devoid of content and I find it hard to justify its price. Where Ringo had a lot of things to explore in town, it'll take you maybe 20min to see everything this game has to offer. There's really nothing much to explore. You can't talk to anyone but one character and all the dialogue with that guy never ends up making sense.Ringo allowed you to interact with characters and do activies, while still being a very depressive game where you felt emptiness in a similar manner. AoSB feels like a huge downgrade : smaller world, literally nothing to do in it except try to get to the evening. Perhaps this is the feeling the dev wanted to make you feel, how to waste away your days and the protagonist's despair? But I feel like we could still have had more to do or at least more places to explore, to just look at. The city feels way too dead and empty. The game could have been shorter to justify the lack of anything to do. You don't need to do 3 hours of this nothing.The other gameplay part is a side scrolling shooter which is quite fun and has an interesting "lucky hit" mechanic where you die in one shot, but only if a bullet randomly manages to hit you. Unfortunately it feels extremely unfair, I've been shot close to the end of the level so many time that I'm pretty sure there's something unnatural about it. Also there are enemies outside the screen AND the entire map that can shoot at you, in some levels they'll even spawn right at the beginning and you won't realize they're there until it's too late.I liked the game overall but it's even more frustrating than it should have been.

Reviewed on Nov 15, 2023


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