This game is an amazing recreation of the atmosphere of the first movie, in a certain manner, but other than that it doesn't have much to offer unfortunately. It's a fun visit for maybe the first hour, then the environments just repeat themselves.

The gameplay part is horrendous. Stealth games like Thief, Dishonored or Sekiro are fun because they offer interesting and rewarding mechanics while a game like this only has you crawling slowly or hiding in a shelf to avoid enemies while waiting for them to move away. It's just tedious, especially considering the long stretches of stealth you need to do and the save system with no checkpoint, forcing you to restart entire sections if you die. Even Outlast understands this is not very fun, hence why you only have to hide or slow down a few times and why it has regular checkpoints.

Yes, the alien has advanced AI, but did we really need it and does it do anything in this context? Rather than the enemy AI, what can I as a player do other than hide in a cabinet, crawl slowly behind NPCs who follow boring patterns and use a few weapons from to time to time, in an endlessly repetitive loop.

Aside from the stealth, all you do is gather things for a very basic and generic craft system as well as opening doors, repairing things... perhaps the most generic game objectives possible. You arrive somewhere new, you need to repair a door, some machines, that's it, that's the game.

Perhaps these mechanics could have worked if the game was more sandbox and open. Go in any direction you want, find some audio log or something like Outer Wilds while avoiding environmental danger. And cut the length of the game: it would have been a fine 5 hours long game, it's a stretchy and boring 20 hours adventure.

Reviewed on Jan 20, 2024


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