It was simple and it was fun. Graphics were whatever, the gameplay was repetitive (as all shooters were in the 2010 so this isn't a negative) classes were imbalanced and many more flaws. However, I believe the hidden gem here was the customization that tuned a bad character into a good one and vice versa. Each class offered a fixed play-style that drastically altered to change the gameplay. I have vivid memories of my friends and I all using heavy-weight characters (big health bars but slow mobility) while wearing roller blades (big dudes now move fast). Did our new builds work? Who cares, it was simple dumb fun

Reviewed on Apr 20, 2024


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