"I hope you're into books!"

This is an interesting 3D-quest. The puzzles are made of a complex system of mechanisms, so they are straightforward and don't suffer from "moon logic" of some classic 2D point & click quests. Some of the puzzles require pen and paper to write down the hints and some of them rely on audio for solution. The puzzles never feel tedious till the end of the game.

The story... is optional really. There is no explanation of who you are or how did you get here. There is a wall of text with a little bit of lore near the beginning, a few characters to listen to and bits of narrative level design here and there on the next islands. That's it. You get only bits and pieces of what happened to the previous residents of the island to get a simple picture of the events. Not really engaging. I hope the story will be more relevant in the sequels.

The rehashed graphics are fine. The aesthetic is decent. Unfortunately there is nothing eye-catching on the islands. They are mostly rocks with occasional buildings, plants and machinery to serve as decorations for the puzzles. The aforementioned narrative design bits look interesting as they tell more about the characters.

Sound is there to provide ambiance and serve as part of some puzzles. Music is mostly absent, but when it plays it feels "low" and kinda "lonely". I guess it suits the lonely player on the deserted islands.

Overall it is a nice puzzle-game. Although short, it took me only one evening to complete, but it never felt boring or tedious. I am definitely going to play the sequels.

Reviewed on Jan 15, 2022


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