Ghostlore is in early access and maybe that’s the problem. The roots here are inspired by Diablo, and coming from a Singapore company there’s a decent amount of Eastern Asian-inspired monsters. There are multiple character classes, the ability to multi-class eventually, and a good Tetris grid system for configuring abilities shows the game has interesting ideas.

The problem is this feels like Diablo 1, a good game, but needs a sequel to get the polish it needs. The Loot system just floods your inventory and within an hour it stops being fun. Even limiting the loot to rare items only doesn’t have the excitement when finding a new item because there are too many drops. Inventory management as well just takes far too long, and that’s what you focus on from a loot grinder.

Pick this up if you want a Diablo game, not made by Blizzard, but this is rough, and maybe some of this can be fixed before it leaves Early Access, but I don’t think it will. This could be more fun with friends, but after playing it for two hours, just looking at loot felt tedious, whereas Borderlands, or Destiny has better pacing and more interesting items.

I covered this game as part of the Game Pass for December 2022, if you enjoyed this review or want to know what I think of other games on Game Pass, check out the full review on or subscribe to my Youtube channel: https://youtu.be/zMUphOC2gMI

Reviewed on Dec 22, 2022


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