This game gave me a lot of emotions.
Gameplay-wise its the same Y:LAD but with QoL upgrades and downgrades (Like, in Y:LAD they showed you what action prompts for each skill you will have to press, while in IW you need to use a skill to find out action prompts, and then memorize them, it's not a bad thing, but idk why would they remove it. Or i didn't notice where it was shown, thne im dumb). But they added moving during combat and it's huge, thanks for that! :D
Story-wise i liked this game, but it feels like they made a set-up for the next one, because for me personally it kind of felt like the story finished abruptly in the end, and "happy end" didn't really feel like one even with all the good things that happened. But that's just my impression

P.S. Dondoko Island is very fun if you give it just a little bit of time after introduction

Reviewed on Mar 19, 2024


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