I usually don't get super into major western AAA blockbuster games, especially open world ones that are rife with RPG elements or what have you.

Something about Ghost of Tsushima was different. While it didn't immediately catch me, everytime I'd boot the game up for another play session I'd find myself wanting to play longer, do more. In what I thought would just be a simple inbetween game to play after Spider-Man 2, but before LaD Gaiden, ended up becoming a massive adventure of an experience. What I initially thought would only be a simply play through of its main campaign, evolved into doing every single substory, liberating every single Mongol territory on the map, finding every health, resolve, or charm power upgrade I could, upgrading all of my equipment and getting every upgrade and so on. I got fully sucked into this game and its absolutely incredible world.

Straight up, this is likely the most beautiful game I've ever played in my life. Just bafflingly stunning art direction and visuals in every single second of gameplay. Every second is screenshot worthy and I was frequently left staring at the screen like an entranced idiot, baffled at the beauty they managed to capture. Its the only game I've used the camera mode in frequently, and just looked around in. Ghost of Tsushima lives and dies by its world, and how much you get out of it. Exploring its scenic beauties, seeing how its being ravaged by the war, running across the sad stories of the lives of the people of your home, and how the war has affected them, then doing your part to protect it, and how much you enjoy doing so will probably affect your enjoyment to a degree, but damn if

The story, while it initially didn't click with me, after the first act starts to ramp up into something much more interesting, and by the end of the 2nd act I found myself fully invested in Jin Sakai's journey and the development he'd undergo, and the change into the legend he'd become, and the people you come across, and the broken, shattered individuals they've become due to what the war's put them through.

The gameplay took a bit to click with me, but once I got used to the flow of parries, attacking, and swapping styles and weapons to most optimally cut through the Mongols, I came to really enjoy it.

I suppose the biggest thing I can knock against the game is that later on, the objectives and side quests can become a bit repetitive, and the combat can fall into the same trappings with how powerful you can grow while doing everything. The game starts out with some teeth, but definitely loses them as you get better and better.

Anyways wow this game got fucking snubbed in 2021's TGA's how the FUCK did TLOU2 beat this game in anythi-

Reviewed on Nov 24, 2023


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