A barebones roguelite. It has a hub village which offers permanent upgrades and procedural dungeons which are very large, sparse, and repetitive. Some of the sprite artwork is very ugly, gold is scattered in such large amounts it feels like the kingdom is suffering deflation, and gameplay is very dull.

Also weird that you're so small but the south walls are so large, so half the game is obscured from sight. Despite playing for hours I've made little progress in the actual game - never gotten past area 2, but I do have plenty of permanent upgrades and a couple of classes unlocked. Maybe it's just intended to be a slow grind?

Overall this game feels very cheaply made, lazy, and unrewarding.

Reviewed on Jul 08, 2023


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