This game don't want you to have patience, but to have Perfect Dance!
let me clarify you what do i mean by that.
A lot of people saying this is Souls like or being cheap copypasta to souls games i don't know if they either trolling or blind of the basics of the game
which is the important fact that this game don't have any Stamina and it is a big factore of how the combats completely different to souls games and,
like with souls games they are basically punishing you most of the time of being impatience, thus why you have to be patience and memorize the bosses moves to dodge the their attacks
and the perfect time to attack them without getting punished, which force you to be a passive player... with thymesia its the opposite. yes im not denying that you also need to memorize
boss attacks and when to attack but its not enough and the most important factore for you to win is basically having a good reaction to dodge the attacks.. with Odur you always need to
have perfect dodges to wreck him, being while i do that i felt like i was dancing against the boss which is very unique to experience, one of the best first boss of entire souls-like games, in my opinion that this style does have a higher skill ceiling than souls games, and more fun to me.

which was enough to convince me to give this game 3 stars which is very good to me, the missing two stars was everything about this
game other than the combat system, like the unfairness of some attacks of the boss which basically you cannot dodge it no matter what, which is very silly idea to put in, and the lore items, this is
something that a lot of indie developers misunderstood Dark souls fans... which was putting all their lores into book items, maybe people dissagree with me but
like jeez man im sorry but you are not Mayzaki i will not bother myself to read all of this shit so i understand the story because i don't know if its worth it or not, and also
because im here to play not to read a bible... and there's so many of book items which was very annyoign cuz you end up being dissapointed every time you gather something, takes long to realize that
game does not have armor or weapon stuff, its very lame, should have instead of the books, put the lore on weapons and armors, and also it does have cool cinematics for an indie company but no environmental storytelling
which is dissapointing because to me this is one of the coolest ways to show the lore which is by the way one of the strongest points of what makes Mayazaki an excellent storyteller.
eveything about this game are very flawed except of the combat which was perfect to me.

Reviewed on Jan 04, 2024


1 Comment


4 months ago

Odur is the absolute best part about this game which happened to be the first thing... also ngl this game is basically sekrio "both depend on Timing and Reflexes" but instead of deflect, it is with dodges. and i don't mind that at all.