Tall about dropping the ball like holy shit. This is the first game in this series that I've hated which, after over a decade of great games, was probably inevitable by this point.

The first thing this game asks you when you load it up is whether you want a good resolution or good frame rate. You only get one because the game can't run with both. Didn't realize I was playing a shitty Telltale game by having two insanely bad choices which both lead me to one grand dissapointing conclusion no matter what I do.

On top that, the amazing animations and 2D sprite work from the previous games is gone and replaced with "mobile game/new pokemon generation/bowling alley TV" level of newly added 3d graphics that also exclude the animations for any ability. Even if the skill is some Omega Flare Hyperbeam shit in name, the animation is equivalent to your braindead level 1 Wartortle you stole from your big brother's SD performing tackle.

Leveling itself is now just an accessory as your characters will level up from 1 to 200 in probably three battles, allowing you to do a mediocre 32k damage by chapter 1-1. There's not even an experience bar anymore since all the leveling is relegated to the post battle screen where you watch the numbers rapidly climb higher and higher in order to compensate for your ever dwindling IQ after seeing the congratulations screen.

The only good thing I can say to distract from the amount of classes being cut in half, special mechanics being removed, and a useless senate, is that the 2d art for the portraits is still wonderful and the dialogue/story is still just as cringingly ridiculous as ever.

Reviewed on Sep 23, 2023


1 Comment


7 months ago

Lol, with each paragraph you deliver a brutally witty takedown to this game's bad choices. Fun review.