One Piece: World Seeker is...pretty good! Mostly.

Because, while it is fairly repetitive, unpolished and clearly rushed, I feel like this is one of the best case scenarios for how a One Piece videogame could've turned out. Forgive my language, but this game does feel like One Piece - bright, lively and energetic. I really liked the tunes and how Luffy felt to controll, and once you unlock the first traversal abilites, it becomes really nice to just go around, beating random guys up. And the said beating is fun, too. It is lacking when it comes to story, combat depth and interesting stuff to find in the open world, and, at the end of the day, OPWS didn't exactly set my world on fire. And I doubt I would enjoy it nearly as much if it wasn't for how much I love One Piece.

To be honest with you, World Seeker might be in the top-5 anime/manga-based games ever, just for how fun it can be, without being overly-patronizing, but really, that just shows you how low the standarts are in here. This game is a great refresher in a sea of samey, cheap and insultingly condescending anime brawlers and gatcha grindfests, but in a way that's the saddest thing about it. Things aren't really getting better, and for every World Seeker or Dragon Ball Fighters, there are dozens upon dozens of cashgrabs made in a year that nobody likes but fans buy and play for a day max.

And ultimatelly, this very game doesn't escape the gravity of it's predecessors: It's still shallow gameplay-wise, good or servicable presentation-wise, and really good in terms of fan-service. It has lost of potential as it is, and really, all I can hope for is that how well this game seemingly did, Bandai and other anime-games-making publishers decide that we can have games more like One Piece: World Seeker, or rather - games that are better

Reviewed on May 15, 2021


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