With a lot of survival/looter games I tend to find myself drawn in by the concept before being turned away by the execution and Pacific Drive does just that for me. There are aspects of the game I like, and with a tweak here and an addition there I feel like I would really enjoy this game, but at the moment it just comes across flat. (Get it? like a tire)

Like all games of this genre there's the gameplay loop: go out into the world, gather resources, return home, upgrade yourself/things, venture out further into the world. Pacific Drive is the same. You fix up your car, head out into "The Zone" (no really), gather supplies to fix your car with, come back, fix your car, and head out again. The problem with Pacific Drive is it feels like it's a true loop. As in, I feel like i'm in the exact same spot once i've exhausted my resources as I was before I went out to get them in the first place. There's no real survival aspect, there's no base building or expanding to do that I came across. The resources you gather are mainly to repair the damage caused by going out on your latest run. You drive car, you fix car, you repeat. Now driving the car, gathering up stuff and exploring IS fun, I just wish it felt rewarding to do it.

Now you might remember how I said earlier that part of the "traditional loop" of these sorts of game involves venturing out further and further on each run. This brings me to my next issue with Pacific Drive which is that venturing out further consists of leaving the garage, hitting a loading screen, and the game putting you into a small map and telling you that you have gone further into The Zone (No... really). The game takes away the anticipation that should be building with passing familiar areas on your way to unexplored territory, by just putting you out there. And after you've picked up your supplies how do you think you get back the garage? Why it's another loading screen, once again taking away tension that should build with having your supplies and now needing to be able to make it back home with them.

I hate to sound like i'm just hating on this game. I do like the idea, I like the environment, I like the car, I liked playing the game up until the point where i felt like I had experienced most, if not all, of what the game had to offer. I feel like the addition of something else to put your supplies towards would serve the game well, like NPCs who need them to survive, bringing a choice of "do I give these to other people and leave my car lacking for the next run, or potentially harm others so my car is in top shape?" For the time being I think i'm done with Pacific Drive, but i'm hoping as time goes on there will be a reason to come back to it.

Reviewed on Apr 30, 2024


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