This review contains spoilers

I absolutely loved this game's story and I got really invested in it. I would love to see more games like this where all of the characters are talking Pokémon. I love the characters, the art style, and the music. I've also always liked games where you get to rescue people and/or animals.

The gameplay is addictive, but I wouldn't really call it fun. The combat is repetitive and annoying, especially when you have a big team of Pokémon going through a corridor and the ones at the back keep getting into fights. The moments I enjoyed most were the dopamine hits of finding a bunch of items and spawning right next to the stairs.

My favorite thing to do in Pokémon games is collect Pokémon, but you don't have many opportunities to utilize the Pokémon you recruit in this game. Your team can only have three Pokémon, and if you want to always keep the protagonist and deuteragonist around, you're only left with one more spot for another Pokémon. This turns to none if you want to include the Absol who joins you during the story. I wish you could send additional teams out on their own rescue missions, like how you can send additional teams of monsters to find treasure in Dragon Quest Treasures.

As much as I enjoyed my time with this game, I lost interest once I reached the post-game. The story is what carried the experience for me, and the post-game has less story and much more dungeon crawling. I'm not interested in grinding, fighting a bunch of legendaries, and doing 99 floor dungeons. I also evolved my main character (Charmander) into a Charizard so I would be stronger, but I really regret it and I miss her cute little face and bandanna.

Reviewed on Mar 10, 2024


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