Good setting and entertaining writing and characters. Good ability synergy for stealth allows many abilities to help kill enemies quietly, a stun or knockout attack can give you more time to attack solo or multiple enemies while remaining in stealth, and being able to use multi shot attacks with silenced weapons. Combat is similar to the newer XCOM games and is enjoyable. Nice to have a shorter and more linear character focused tactical game.

Overlap between character abilities and abilities that can require you to go into menus to switch between them for the right scenario or when some are in cooldown instead of being able to equip them all together or have quick switch options. Switching out characters for your active party of three out of five possible characters will also likely need to to keep changing out weapons and armors each time. Only lead character talks or comments on the area, investigation options, and found artifacts most of the time so unless you keep saving and reloading to see what other characters can say you miss out on a lot of the personality of the characters. Upgrading weapons isn't very interesting as all upgrades do is add one to the damage and the way the game is set up makes it a much better option to upgrade your silenced weapons all the way throughout most of the game, not doing that will waste very limited materials for the better weapons.

Reviewed on May 16, 2021


Comments