Decent combat system. Some very good music, though oddly placed at times. Alcoholic Bards. Some very good puzzles for hidden items or upgrades that require you to pay attention to what is said and to environment details. Main characters tend to all be fairly amusing.

Too many repeated time wasting puzzles that amount to nothing more than busywork and don't even make sense in world. Equipment gives different ways to focus a character but some just aren't going to be very useful. Puzzle weapons are a cool idea, but almost never interesting to solve and the weapons tend to be weaker than the other equipment you will have. There are multiple hidden weapons that have entire areas that you need to go through to find them, ones with an important place in the lore of the game's world, that are for some reason still too weak to be useful. Very inconsistent tone of the story, with a terrible first impression (even seeming to struggle with keeping a stable framerate in the opening section), and certain parts of the game seem like plot was either cut or events were moved with no explanation for remaining details. Overstays its welcome with you long having gotten all the abilities and the equipment you are going to use, likely about four or five areas before the end, with a long time spent having to fight pitiful enemies and bosses. Extremely buggy requiring frequent reloads, which was odd for something that seems so mechanically simple. Characters would just no longer be able to be chosen in combat, character would absorb the abilities of other characters and lose theirs in battle, abilities would randomly be unequipped, the menu button would stop working, enemy placement would be a space or two beyond what should be allowed preventing me from even seeing or clicking on some of them at times, crashes at game over, crash at new area loads, crash at quest completion, and would crash during certain dialogue events.

Reviewed on May 17, 2021


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