Often barely functioning beat em up with an an extremely limited move set. At times non existent seeming hit detection and some of the most poorly designed enemies in a beat em up that I've seen. The first type of enemy you run into is one that just randomly tries to jump over you while kicking in the air which would only hit if you are jumping. Damage is random with enemies dying in 1 hit or 3. Changes into a terrible fighting game when you reach the end stage bosses with just as limited a move set and hit detection so bad that it doesn't consider a large portion of your sword to even exist.

Screenshots: https://twitter.com/Legolas_Katarn/status/1359496615472492545

Reviewed on May 19, 2021


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