Horizontal shooter with a lot of unique elements and stage design. You have a hook that can swing around your plane based on your movement and hit enemies and bombs, when nothing is on it you can grab enemies or objects in the environment. When shot down you bail out and can fight as the pilot who can jump and pick up and throw objects, and can take motorcycles, tanks, artillery, horses, elephants, etc as new vehicles. Some inventive stage design and the first stage and next five that you pick between are all a combination of well designed mechanically and/or visually interesting.

Hard to manage the hook, tends to just be either extremely easy or so chaotic it can be difficult to tell what is even considered to be an enemy or obstacle and where a threat can be coming from, fighting on the ground can be amusing but control wise feels like a bit of an afterthought (or as an arcade game, they still needed you to die eventually for you to spend more). No rapid fire as quickly mashing the fire button will start to fire out lightning around your plane, can get very tiring if you are trying for that all the time. Dull final stage with two ending choices with one leading to a boss fight and the other forcing you to replay a random stage and then to replay the final stage to get the better ending.

Screenshots: https://twitter.com/Legolas_Katarn/status/1538604025758699522

Reviewed on Jun 19, 2022


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